Client control
See local client state, active script, queue position, proxy assignment, and faults without exposing credentials.
ZavoBot brings clients, scripts, accounts, queues, proxies, break profiles, and logs into one native .exe workspace. The current build is a verified interface foundation, not a public game client release.
Desktop, SDK, and artifact signing foundations are verified.
Each screen has one clear purpose, while runtime ownership and capability boundaries remain visible when they matter.
See local client state, active script, queue position, proxy assignment, and faults without exposing credentials.
Reference locally protected credential handles. Website identity stays separate from game-account identity.
Compose bounded script steps, break profiles, retries, and stop conditions with referential integrity.
Inspect structured, redacted state changes. Sensitive input and secret material never belong in renderer logs.
The desktop stays honest about disconnected or unsupported systems.
Windows release build and frontend tests pass.
VerifiedRevision-checked mutations and referential integrity are tested.
VerifiedCurrent-user DPAPI is proven; SQLCipher storage remains a separate gate.
FoundationBindings remain fail-closed until clean-room evidence is complete.
DisabledTrust, rollback, and installed-byte pilot are not complete.
Disabled